Jun
20
2008

A game about creating a game? Sure, why not?

posted by nikki at 11:47 pm.

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Ever want to build your own MMORPG? If the time I’ve spent hanging out in the various gaming sections on Yahoo!Answers is any indication (no, I really don’t have any life at all…) quite a few people do. Well, that, and they want to know how to pirate games, but since I disagree on moral grounds with the latter, we’ll concentrate on the former.

Personally, I’ve never really had the desire to go nuts making my own game. I did it once, for a competition, and that was enough. I prefer to play them, and for my daily dose of geekiness, I’ll stick to PHP, thank you very much. But I know a lot of budding game developers out there are just dying to make their own game, so here’s something that might help them along.

MMORPG Tycoon. It’s a free download, and it’s unique in that it’s a game where the object is to… um… create a game. Think Railroad Tycoon, but even more nerdy. The player must make a popular online game (and turn a profit) by balancing in-game elements, business expenses, and technical details like servers ‘n such.

Just to be clear, now… you’re not actually creating a game per se… you’re playing a game about creating a game that people in the game play (how’s that for recursive gaming?).

If you’re interested, you can read more about it (and download a copy… it’s free!) here. You may also want to hit up the official site.

Nikki Blight: is still trying to find that damn princess... when she's not writing fresh code for the217.com.

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